Adventures with Textures
December 02, 2015
For the last two weeks, I have been taking on a new project in Second Life (building our own “castle” with Jammin’s sets seems to have sparked a desire to be more creative), namely texturing a mesh template. It all started when Leto announced a sale on some of their mesh resources and I couldn’t resist picking up the Tudor 006 semi-exclusive fitmesh template, even though I didn’t have a clue if I would manage to use it at all. But I wanted to give it a try, since I’ve been wanting to create clothing inspired by our Westeros heraldry for myself for quite a while. After a lot of cursing and a rough introduction to Photoshop, I’ve finally managed to put something together that I am happy to wear. Anyone who says that creators that use templates have it easy, you just need to slap on a texture, need to try doing it themselves. Sure, you can slap on a texture, but it won’t look good. I have a lot left to learn before I could get anywhere close to some of the excellent template users out there.
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